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The last ten years have seen tremendous growth in online streaming. Early on it was Windows Media Encoder, then Silverlight and Flash Media Encoder. There was also Real Server, for people who operated their own Content Delivery Network (CDN). None of them solved the real issue of ubiquitous streaming to any device. Sure you could get these streaming engines to talk to various devices (IOS, Android, etc.) but only with the proper add-on software such as the Puffin or Photon ...

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